[BibTeX] [RIS]
{Binaural Rendering for Enhanced 3D Audio Perception}
Type of publication: Inproceedings
Citation: Tsakostas2007
Booktitle: Proceedings of the AudioMostly 2007 2nd Conference on Interaction with Sound
Year: 2007
Pages: 125--128
URL: http://works.bepress.com/ioann...
Abstract: Despite the recent advantages on multichannel audio coding and playback technologies, 3D audio positioning is frequently required to be performed over legacy stereo loudspeaker setups, due to certain application limitations and restrictions mainly presented in portable and low cost systems. In this work, a 3D audio platform is introduced which allows the real-time conversion of any stereo audio signal to a high-quality immersive audio stream using binaural technology. Due to a number of advanced binaural processing algorithms and features, the proposed conversion platform demonstrates perceptually improved 3D audio spatialization, rendering it suitable for implementing high-quality immersive audio applications.
Userfields: bdsk-url-1={http://works.bepress.com/ioannis%5C_deliyannis/3/}, date-added={2012-09-23 10:50:23 +0200}, date-modified={2012-09-23 10:50:23 +0200}, file={:home/jim/Desktop/sortedLiterature/3D Audio und Ambisonic/Tsakostas-Binaural Rendering for Enhanced 3D Audio Perception.pdf:pdf}, project={fremdliteratur},
Keywords: 3D Audio, Auditory Spatial Perception, Binaural Sound
Authors Tsakostas, Christos
Floros, Andreas
Deliyiannis, Yiannis
  • http://works.bepress.com/ioann...